1.9.x

1.9.x

Release

https://rpgframework.atlassian.net/projects/COM6/versions/10292

Date

Apr 22, 2025 May 14, 2025

Version

1.9.0, 1.9.1

Description

“Bestial Nature” shapeshifters and bugfixes

Contributors

@Stefan Prelle@Robert

Summary

Our first release since approx. one year, that not only adds content, but also new features.

New Features

You can now create shapeshifter characters. To do that, change the “This is going to be a …” setting from “Metahuman” to “Shapeshifter” in the creation wizard, to get a next page that allows you to design “your” shapeshifter quality and another one for animalism.

Known limitation: Animalism is currently only selectable in the creation wizard, not in the character screen yet.

Bug fixes

Several - @Robert was busy. Most fixes revolve around essence costs, matrix devices and vehicles - or gear in general.

1.9.1

Bug

COM6-815 Top-Runner Sum2Ten falsely allowed AABCD instead of ABBCD priorities

COM6-816 Sum-to-ten allowed illegal priority options

COM6-818 CharGen: Initiation/Submersion costs twice the Karma - Animalism costs nothing

COM6-819 Fix some minor bugs scrolling through gear lists

COM6-821 Cost attention coprocessor and active control rig missing

COM6-822 PDF: Setting custom color has no effect

COM6-823 Cannot add options to weapon security system

Improvement

COM6-817 Sum-2-Ten: Make points to distribute in Elite runner niveau configurable

COM6-820 If using Commlink in german, hide original gear and metatypes if localized variant exists

Feature

COM6-824 Re-Introduce Shellbacks collective

1.9.0

Feature

COM6-791 Support "Bestial Nature" shapeshifters

Improvement

COM6-798 Update Foundry JSON export to V12 and newer versions of the game system

COM6-802 Don't include armor modifications on defense element on the first page anymore

Bug

COM6-282 Hide matrix devices on electronics page

COM6-466 Empty slots are not shown on modification dialog

COM6-505 Armor on PDF not calculated correctly

COM6-517 Autosofts require but do not allow a selection for the Item from Inventory field

COM6-594 PDF Item list does not show ratings

COM6-609 Can't add specialty tires

COM6-665 Cannot purchase vehicles with enhanced_sensors

COM6-668 Having Binoculars, optical prevents Foundry JSON export

COM6-789 Enable loading autosofts in vehicles with pilot

COM6-790 Allow hot VR with control rig

COM6-793 Adding software to software library not possible

COM6-794 Data items that differ in stats in translation got hidden (instead preferred)

COM6-797 Foundry JSON export: Don't fail on missing contact type

COM6-799 Consider embedded RCCs for vehicle data on PDF

COM6-800 Correct PDF values for vehicles and drones

COM6-801 Correctly consider cumulative armor

COM6-803 Transhumanism has no effect

COM6-804 Unable to add anything to small drone hardpoints

COM6-805 Enable optional rule expanded specializations

COM6-806 Hardpoints not shown correctly after program restart

COM6-808 Vehicle editing: Custom description field overflows accessory list

COM6-810 Restrict vehicle weapon to weapon mount size

COM6-811 Prevent duplicate "Modifications" and "Requirements" label from description boxes

COM6-812 Failure to edit or remove accessories within accessories

COM6-813 Wrong Karma cost for "Gear acquisition syndrome"

COM6-814 German: Mentor Spirit "Hecht" is broken

Looking for labels? They can now be found in the details panel on the floating action bar.