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Summary
We changed the way how we implement exotic weapon skills, overhauled the weapons element on the extended gear pages (PDF) and introduced an option to enable/disable the US third printing errata.
Highlights
PDF: New weapon details element
We completely redesigned the weapon element on the extended gear pages. You can now use custom images for your weapons and get the accessories and modifications in a much more compact way.
As a play aid, we created a list of all factors that contribute - statically or conditional - to the attack rating value of a weapon. Also the effects of firemodes to the AR are calculated.
Optional errata usage
The third printing of the core rulebook (the Seattle City Edition) included some errata, like not being able to buy spells/complex forms with customization karma or being able to keep up to 5 remaining karma and up to 5.000 Nuen when leaving character generation.
Not everyone plays with this rules yet, so we made this an optional choice on creation.
Exotic Weapons skills
Up until now Genesis expected you to buy an Exotic Weapons specialization on a per weapon basis (e.g. the Monofilament Whip). We changed that to a more player friendly interpretation of weapon groups (e.g. Whips).
You will see warning messages in your skill screen in Genesis informing you of deprecated skills and you can change them in the application.
We also introduced a generic “Other” specialization.
All updates
Of course there have been a lot of other changes as well.
Bug
SR6-771 Creation: First level or a metamagic/echo should not be free
SR6-769 Experience Journal uses current date instead of date entered
SR6-768 Defensive pool modifier (from Combat Sense) should not be capped at +4
SR6-767 NullPointerException for weapons without specialization
SR6-764 Increasing "Astral" skill not possible for adepts with power 'Astral Perception'
SR6-758 Matrix Initiatve bonus of cyberjacks is missing
SR6-756 Correct cost of cyberware ultrasonic sensor
SR6-754 Correct capacity cost of MEMS medkit carriers
SR6-750 Add levels to nimble fingers
SR6-748 Typo on character sheet PDF output
SR6-374 Correct wrong exotic weapon skills
New Feature
SR6-770 Introduce config option to enable/disable third printing errata
SR6-753 PDF: New extended weapon display
Task
SR6-761 Support deprecated skill specializations
Improvement
SR6-766 Deutsche Beschreibungen der Edge-Handlungen
SR6-765 Support "other" exotic weapon specialization
SR6-763 PDF: Range bands on weapons element
SR6-762 Warn about having deprecated skill specializations
SR6-760 Foundry Export: Created file compatible with Foundry 0.9.x
SR6-759 Support old version of the cyberjacks 5 or 6 with higher INI bonus (for DE)
SR6-757 Add magic formulas
SR6-755 Add content from DE Adventskalender
SR6-752 List both (US and DE) version of Manriki chain
SR6-373 Reduce number of specialisations for exotic weapons skill
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