Release 0.3.x
Summary
The main topic of this release was “Gear” and it introduced an “Equipment” tab on the player sheet. We also made Bodyware visible on the sheet, made learned martial art styles show up (“Combat” tab) and added support for skill specializations.
Highlights
Elements support being opened and closed
A leading arrow indicates that an element supports being openend to get additional information. Should the arrow be filled, it indicates more information being pesent - what exactly this means depends on the item.
“Equipment” tab on player sheet
The newly introduced equipment tab on the player sheet lists all normal kinds of gear that does not get listed on a tab of its own.
Support for skill specializations
A character can have a specialization and an expertise in a skill - this wasn’t supported in earlier versions and was added now.
The specialization or expertise gets it own roll button that uses the increased pool for dice rolls.
Bodyware
The ware your Street Sam got in his/her body now shows up on a section in the “Basics” tab.
The remaining essence is automatically calculated, but hasn’t effect on being the target of a spell yet.
Martial arts
Martial art styles and techniques now show up on the combat tab.
Icons for gear types
When creating a new item, the default icon previously was a bag. Since we started supporting more and more item types, we also started assigning specific default icons.
(c) Game-Icons.net