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Bone Lacing - different statted versions of the same item
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<item id="bone_lacing" type="CYBERWARE" subtype="CYBER_BODYWARE" reqVariant="y"> <flags><flag>AUGMENTATION</flag></flags> <modifications> <itemmod type="RULE" ref="UNARMED_DAMAGE_IS_PHYSICAL" apply="CHARACTER"/> </modifications> <variant id="plastic"> <usage mode="IMPLANTED" value="0.5"/> <attrdef id="AVAILABILITY" value="3L"/> <attrdef id="PRICE" value="8000"/> <modifications> <valmod type="ATTRIBUTE" ref="RESIST_DAMAGE" value="1" apply="CHARACTER"/> <valmod type="ATTRIBUTE" ref="DEFENSE_RATING_PHYSICAL" value="1" apply="CHARACTER"/> <valmod type="ITEM_ATTRIBUTE" ref="DAMAGE" value="1" apply="UNARMED"/> <valmod type="ITEM_ATTRIBUTE" ref="ATTACK_RATING" value="1,,,," apply="UNARMED"/> </modifications> </variant> <variant id="aluminium"> <usage mode="IMPLANTED" value="1.0"/> <attrdef id="AVAILABILITY" value="4L"/> <attrdef id="PRICE" value="18000"/> <modifications> <valmod type="ATTRIBUTE" ref="RESIST_DAMAGE" value="2" apply="CHARACTER"/> <valmod type="ATTRIBUTE" ref="DEFENSE_RATING_PHYSICAL" value="1" apply="CHARACTER"/> <valmod type="ITEM_ATTRIBUTE" ref="DAMAGE" value="2" apply="UNARMED"/> <valmod type="ITEM_ATTRIBUTE" ref="ATTACK_RATING" value="2,,,," apply="UNARMED"/> </modifications> </variant> <variant id="titanium"> <usage mode="IMPLANTED" value="1.5"/> <attrdef id="AVAILABILITY" value="6L"/> <attrdef id="PRICE" value="30000"/> <modifications> <valmod type="ATTRIBUTE" ref="RESIST_DAMAGE" value="2" apply="CHARACTER"/> <valmod type="ATTRIBUTE" ref="DEFENSE_RATING_PHYSICAL" value="2" apply="CHARACTER"/> <valmod type="ITEM_ATTRIBUTE" ref="DAMAGE" value="2" apply="UNARMED"/> <valmod type="ITEM_ATTRIBUTE" ref="ATTACK_RATING" value="3,,,," apply="UNARMED"/> </modifications> </variant> </item> |
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