Open issues

Charakter creation cleans when trying to change "priority" to "sum to 10"
SR6-382
Not possible to add targeting autosoft
SR6-355
Enable included="true" for <moditemmod
SR6-350
Prevent systems directory delimiter in char names (which prevents saving)
SR6-126
Ruhrmetal Selket cannot be printed
SR6-352
Wrong calculation of cyberware installed items at higher grades (alpha beta delta)
SR6-325
Add condition texts to selectable items
SR6-391
Fix pricing of rockets
SR6-390
Allow adding a custom text to quality "Sinner"
SR6-389
Correct cost of missiles
SR6-387
Reduction of modificatin slots using the modslot= flag does not seem to work
SR6-383
Ability to type in individual license definitions
SR6-376
Correct wrong exotic weapon skills
SR6-374
Reduce number of specialisations for exotic weapons skill
SR6-373
Auf PDF wird Autosoft "Tarnkappe" nicht für Drohnen "Heimlichkeit berücksichtigt
SR6-367
Support monthly recurring costs
SR6-366
Enable choice=" for <accessorymod
SR6-358
Show number of seats for vehicles on PDF
SR6-356
Itemhook added by modifications does not appear
SR6-354
Enable having alternate data, based upon language settings
SR6-353
Switch Vehicle "slot" tracking from "weapon mount slots" (Body/3) to "Body" to enable Krime Calliope
SR6-351
Show factory build accessories and modifications in purchase view
SR6-349
Show modifications in weapons view
SR6-348
Enable avail= for Ammotypes
SR6-346
Enable <requirement for ammotypes (for Krime Katalog)
SR6-345
Include Ammotypes in missing keys
SR6-343
Remove Ammo Choice from Bolts, Darts, Taser and DMSO
SR6-339
Add explanation when rejecting purchase
SR6-335
Change codes for availability from E and V to L (license) and I (illegal)
SR6-334
Add field "wild" to weapon data to allow for marking weapons that require a wild die
SR6-333
Enable Modonly="True" for <useas> <itemenhancement>
SR6-327
Not possible to add accessories to throwing weapons
SR6-324
Display not updated when "trashcan" is used to reduce number of stackable items
SR6-323
No karma cost for initiation during character generation
SR6-321
Cost of Eye and Ear Cyberware displayed wrong
SR6-317
Tactical sling not available on weapons without explicit STOCK slot
SR6-315
Hinzufügen von Zubehör und Modifikationen zu Waffenfokus nicht möglich
SR6-313
Sensors should be addable to to audio and vision devices & cycberware
SR6-308
Quadrotor Crossbow not recognized as weapon
SR6-307
Software for skilljacks should not be influenced by bodytech category (Alpha, Beta, Delta, Used)
SR6-296
Leaving a char in creation mode with the BACK button should be "Save in creation mode" instead of "Finish"
SR6-295
Adding a Qi-Foci for Enhanced attribute not working
SR6-293
Exception while generating PDF (ConditionStunElement)
SR6-292
Support german and english version of martial arts learning cost
SR6-291
EdgeMods do not get converted to readable text in modification lists
SR6-283
Should be able to select exotic weapons for weapon mounts in drones
SR6-259
Cannot add two things (e.g. standard weapon mounts) in one slot (e.g. a vehicle)
SR6-248
Auto-Modifications should not count against modification limit
SR6-237
Give martial art technique "Precision" strike an effect
SR6-236
PDF-Export (Qi-Fokus, Mystische Panzerung
SR6-228
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